About Me

The CGFigures Project

I’ve studied science and engineering for over a decade. My undergraduate degree was split between biochemistry and materials engineering. My PhD was completed in chemistry and focused on developing new solar cell materials and devices while working out process optimization and pushing for automation in academia. I love interdisciplinary work because of the new perspectives it brings to existing problems and because pure and applied science are both essential parts of the process.

For as long as I’ve been studying I’ve also been tinkering in 3D design using all kinds of software for both artistic and engineering purposes. In 2018 I started getting more involved in the incredible Blender community. To build a Blender scientific community I started creating tutorials for specialized science and engineering subjects. To date I believe I have assembled one of the largest collections of free specialized tutorials for 3D scientific visualization. Coupled with an ever-growing library of scientific assets and community showcases highlighting the work of scientists, engineers, artists, and developers I hope to bring better figures to a global audience. Consistent with the open source mission of Blender I will keep CGFigures accessible for everyone.

Dr. Joseph (Joe) G. Manion


Frequently Asked Questions

Contact CGFigures

If you have feedback or would like to get in touch about something science or 3D related you can reach me on Twitter, YouTube, or by email.

Email: cgfigures@gmail.com